Simple Sound for Small
Devices
libsssd
last updated: 03 JUN 2003 (v0.6)
Function Name: sssd_suspend
Pause audio, mixer thread, and free dedicated hardware
assets. This function should be called if you want guarantee the
device user to be able to hear audio from other applications. You
may want this, for example, when your application looses focus.
This should also be called before the hardware enters suspend
mode, if possible.
C Prototype:
int sssd_suspend (struct sssdaudio *ga)
Other Prototypes:
Arguments:
struct
gameaudio *ga
Pointer to an initialized sssdaudio structure
(returned by sssd_initAudio)
Returns:
0
Success
ERR_DEVICE_SUSPEND
Not able to free hardware resources
libsssd (c)2003
Patrick Roberts created from libgaudio (c) 1999-2000 A. Schiffler.
Release as open source under MPL 1.1. Documentation (c)2003
Patrick Roberts.