struct
gameaudio *ga
Pointer to an initialized sssdaudio structure
(returned by sssd_initAudio)
const char *filename
Name of music file on filesystem
int flags
Or'ed list of flags:
One format flag (see background
formats):
BKG_FORMAT_BESTGUESS
(guess at the file format)
BKG_FORMAT_MP3
(Mpeg-1 layer 3 audio)
BKG_FORMAT_OGG (Vorbis OGG)
BKG_FORMAT_MOD (MOD - see background formats)
BKG_FORMAT_USER
(see user_args below)
Other flags:
BKG_PLAY_LOOP
(loop the background music)
const char *user_args
Arguments that will be added to the background
decoder's command line. If flag BKG_FORMAT_USER is set, then this
becomes the whole command line to use. (see background decoding
apps)