Simple Sound for Small
last updated: 03 JUN 2003 (v0.6)
Function Name: sssd_resume
Resume audio playback after sssd_suspend has suspended it.
You can also use this function to change the audio device, if your
platform supports audio devices.
int sssd_resume (struct sssdaudio *ga, const char *device)
Pointer to an initialized sssdaudio structure
(returned by sssd_initAudio)
const char *device_name
Pointer to the device name to use for audio, or
DEFAULT_DEVICE as defined in sssd.h (Ignored under Win32/WinCE)
Could not resume device. (most likely playback
hardware is busy.)
Requested bit-depth (8 or 16) is not supported by
Requested number of channels is not supported by the
Requested sample frequency is not supported by the
Requested audio buffer size caused an error with the
Patrick Roberts created from libgaudio (c) 1999-2000 A. Schiffler.
Release as open source under MPL 1.1. Documentation (c)2003